• Skip to primary navigation
  • Skip to main content
  • Skip to footer

Codemotion Magazine

We code the future. Together

  • Discover
    • Events
    • Community
    • Partners
    • Become a partner
    • Hackathons
  • Magazine
    • Backend
    • Frontend
    • AI/ML
    • DevOps
    • Dev Life
    • Soft Skills
    • Infographics
  • Talent
    • Discover Talent
    • Jobs
    • Manifesto
  • Companies
  • For Business
    • EN
    • IT
    • ES
  • Sign in

Diego Sacchetti

Diego Sacchetti began working as an AS3 Developer in Rome's Media Agencies creating small games and applications for different brands. In 2012 he starts making games under the indie label Morbidware, publishing various games across the years for Mobile and Web platforms, In 2016 he starts the development of The Textorcist, released in 2019, a game published on Steam with Headup Games.

Diego Sacchetti
March 12, 2019

Let’s Jam!

In this article, I’ll try to give an overview of the process behind the creation and release of an indie game, from idea to digital stores. To go through this process, I will take into account the game “Textorcist” (formerly Ray Bibbia), born at the Global Game Jam 2016 and released on Steam, GOG, Kartridge… Read more

Game Development
Let’s Jam!

Footer

Discover

  • Events
  • Community
  • Partners
  • Become a partner
  • Hackathons

Magazine

  • Tech articles

Talent

  • Discover talent
  • Jobs

Companies

  • Discover companies

For Business

  • Codemotion for companies

About

  • About us
  • Become a contributor
  • Work with us
  • Contact us

Follow Us

© Copyright Codemotion srl Via Marsala, 29/H, 00185 Roma P.IVA 12392791005 | Privacy policy | Terms and conditions