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Home » Frontend » Game Development

Game Development

The Game Developer design and realize video games for different devices (video game consoles, personal computers and mobile devices), and is responsible for concept and programming. The Game Dev is usually involved in all the phases of the realization of a video game, converting the ideas into the actual game, coding the design into a product.

live streaming

December 28, 2020 by Richard Conn

What You Need to Set Up a Successful Live Stream

There was a time when the written word held the greatest power in the marketing world. Now, video has been slowly taking over as a more effective way to interact with people. That’s because they’re more engaging, easier to consume, and far more … Read more

game developer

October 1, 2020 by Lorenzo Ermigiotti

Developers Can Turn Their Gaming Passion Into A Profession

Since the early days of gaming, passionate gamers have wanted to make their favorite titles like Dota 2, Hearthstone, and League of Legends even better. This passion to enhance games has evolved over the years and has taken many forms - including … Read more

September 1, 2020 by Cate Lawrence

How A Game Company Turned Big Data Into a Hit AR Game

Table Of ContentsHow Landlord GO worksThe use of satellite imagery and location dataAR Game Tools Challenges What are the most challenging aspects of building a game for AR?Advice for aspiring AR game developers You might remember a time when … Read more

May 14, 2020 by Cate Lawrence

IBM Think Digital 2020: Can the innovation of games prepare us for the future?

IBM recently hosted Think Digital 2020, a series of fascinating talks, presentations and interviews all facilitated remotely during the COVID-19 stay at home order. The two-day event was an opportunity to discuss the state of business and the role of … Read more

Be More Creative and Face More Challenges To Become a Better Game Designer

January 23, 2020 by Cate Lawrence

Be More Creative and Face More Challenges To Become a Better Game Designer

At Codemotion we're privileged to speak to game designers from all over the world, offering personal insights into the creative process, developing, desiging, and failure. Here's just a few examples of what they've had to say: Game Creativity is Not … Read more

January 14, 2020 by Vito Gentile

John Romero: 25 years of DOOM!

The creator of the iconic videogame DOOM , John Romero, started developing games in 1980,then he co-founders Id software, an American video game development company known for having produced very popular games such as Doom, Wolfenstein and Quake. He … Read more

December 18, 2019 by Codemotion

Codemotion is funding projects with Agora: the case of nCine

Recently, Codemotion launched Agora, a platform that allows developer to share their projects with our community. Codemotion users can then vote for the best project, which will get funding - up to 5000 €! We interviewed Angelo Theodorou, who … Read more

Your Game Needs Drama in Ways you Might not Have Thought of

December 17, 2019 by Cate Lawrence

The Pivot model: Understanding Drama in games

Gaming is predicted to bring in nearly $200 billion in revenue next year, according to research from IDG Consulting, with others predicting it will reach over $300 billion by 2025. More people are playing (and watching) a game than watching … Read more

How Unity3D and Data Driven Modding Created an Award Winning Urban Survival Game

December 10, 2019 by Lorenzo Franceschini

How Unity3D and Data Driven Modding Created an Award Winning Urban Survival Game

If you dream of a better society, a computer game about the reality of urban poverty and homelessness is just for you. It not only raising awareness of street life, but provides the opportunity for people to be a game content creator, at least for a … Read more

Making of Sandox, the Cryengine Game Editor

November 27, 2019 by Vito Gentile

Making of Sandox, the Cryengine Game Editor

If you are a game developer, you are probably aware that there are many game engines out there. However, only a few of them made the history of game development. Among them, there are software like Unreal Engine, Unity or Source Engine that have been … Read more

November 26, 2019 by Ciro Continisio

Evolving Unity: the Data-Oriented Tech Stack

When we look at Unity, it is clear how far it has come in 15 years. From humble beginnings, to a powerhouse that can run and render incredible games, short movies, and other experiences. However, as the scope and size of the projects people create … Read more

November 26, 2019 by Vito Gentile

How to Build a Console Emulator

Here's your quick guide to building your own console emulator! In the last decade, we have witnessed an increasing interest towards retrograming. We have of course great modern games nowadays, and impressive quality of graphics and AI behind them. … Read more

September 9, 2019 by Codemotion

Interview with game developer Jay Tholen

Game developer and musician Jay Tholen is best known for his adventure game, Dropsy. The protagonist is a colourful, bumbling ex-clown. Quite a world away from his creator, who impressed the audience at Codemotion Berlin with his talk, Toy to … Read more

September 6, 2019 by Piero Savastano

The interdisciplinary field of computer games according to Steven Goodwin

Developers constantly have to deal with a choice: should I specialise in a technique / technology, or should I be a generalist? It’s well-known among practitioners that specialisation brings in money more easily. But having a high level overview is … Read more

April 1, 2019 by Flavia Weisghizzi

Amie Dansby – A successful woman in the Games Industry

Amie Dansby is a passionate, very excited and successful woman living in (and of) the gaming industry. She has worked for huge names (such as Marvel and Game Stop, just to mention a few), and is now involved in the ATAT Tech, were they create … Read more

March 12, 2019 by Diego Sacchetti

Let’s Jam!

In this article, I’ll try to give an overview of the process behind the creation and release of an indie game, from idea to digital stores. To go through this process, I will take into account the game “Textorcist” (formerly Ray Bibbia), born at the … Read more

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