Candy Crush, Doom, and a 1977 Atari: the unexpected gaming side of Codemotion Milan 2026
There’s a stubborn bias in tech: that gaming is a hobby, something you do in your free time, separate from “real work.” Look closer at the people designing the digital experiences we use every day, training AI models, or building complex systems, and you’ll find that many of them learned their most important lessons by… Read more